Sustainable fashion, wearable art, found object, 2024
Graduate
"To Play A Pawn" is seen as one of the weakest moves in chess, yet we are all unknowingly part of the game. With 16 pieces per side, chess mirrors the societal structures we inhabit. "To Play A Pawn" began over two years ago, not as a collection but as a feeling—one only learns to play once they’ve been played. Power dynamics, cunning decisions, and misleading perceptions demand foresight. Reflecting on the past four years, this collection explores how decision-making shapes an artist’s self-perception. It examines the tension between the familiar—domesticity, suburbia, memory—and the future’s friction—technology, time, and its paradoxes. The works hybridize and personify ideas, devices, and experiences, questioning whether one can stay ahead, choose to be played, or control their fate. Ultimately, the collection delves into perception and reception: what is known, fabricated, and done with the fabrication, asking if truth can ever be absolute. More can be found at williamslenses.com.