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Tanner Petch: no more monsters

no more monsters

Tanner Petch

The work I make exists in a state of reverie, of wishful thinking and escapism. Over a long time I've built a continuity, a history, characters, and recurrent themes; there are in-jokes, and references only I will understand.

This world is one of comics and fallen angels, cartoons and breath and a lack of air, saints and kings and supervillains and monsters. It is not quite earth, but it is close. It is a place where after he made the earth, god laid down to rest and die. His bones became mountains, his eyes crystallized and became endless mazes, his flesh decayed over millennia and created miasma and warped beasts. I use this world-building as a form of content generation: there is an internal logic I follow, characters that live according to personalities I have set, and locales that grow and decay.

This work represents the beginning of a much larger process of creating an entire arcade that exists within this world, an exhibit of large multi-media objects that are capable of creating the space and story to make this place real.

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