Pickles: A 360 Degree Storyboard
What would a storyboard look like for a virtual reality film? By developing Pickles, I have attempted to reconstruct the storyboarding phase of animation in order to accommodate immersive media. VR film has its own narrative challenges: storytellers used to working within the confines of a screen find themselves working in a borderless space without the traditional conventions of framing shots. I experimented with driving the story through character acting, spatialized audio, and environmental cues. I also studied the softwares currently supporting 360 video, audio, and panoramic drawing to create my own pipeline for developing this content.
On view at Stamps Gallery
This work is featured as part of Adapt: The 2019 Stamps Senior Show, unfolding during the month of April in four exhibition sites throughout the city of Ann Arbor: the Michigan Theater, Duderstadt Video Studio, the Art & Architecture Building, and Stamps Gallery. Each space will host key exhibition events including film/video screenings, live performances, and opening receptions. Check the exhibition page for dates, times and hours.