Prerequisites: No Prerequisites.
Animation as an art form has become increasingly prominent in such fields as film and video special effects, games, identity branding, scientific visualization, virtual reality training, and courtroom presentations. This course is designed for students in any major who desire to improve their sense of observation, timing, and motion through the process of making animations. A variety of approaches are explored beginning with simple analog techniques and moving quickly to digital animation in two and three dimensions. Students become familiar with storytelling, acting, character development, and dramatic structure. They examine the history of the moving image and the power and influence of animation and computer-generated imagery in contemporary culture. Frequency:
This course is typically offered in the fall term of every academic year, though scheduling may vary according to future term circumstances.